Facility Rules and Etiquette

Welcome to the Stewart Sports Complex

We are committed to providing a safe, healthy and inclusive environment.

General Facility Rules

As members or guests, you play an important role in ensuring a welcoming, respectful and encouraging environment for all. Please note the following is required of all who enter our facilities.

We thank you for your cooperation.

Access

A valid membership/registration is required to access our facility.
All facility users are required to provide appropriate identification if requested by an Athletics & Recreation (A&R) staff member.

Apparel

Appropriate workout apparel and athletic footwear are always required (e.g. t-shirts, tank tops, shorts, pants, non-marking sneakers). Items that are not considered workout attire/shoes may be deemed unacceptable.

The McGill Athletics and Recreation Facilities Code of Conduct

  • Be courteous and respectful to our staff, guests and members at all times.
  • Inappropriate, offensive or hateful language and behaviour will not be tolerated.
  • Smoking and vaping are not permitted on A&R property.
  • The facilities may not be used by persons under the influence of intoxicating substances.
  • Members or guests are not permitted to setup/takedown equipment in order to alter the use of the space.
  • Avoid monopolizing equipment and put all equipment back in its original spot after use.
  • Disinfect and wipe down all equipment before and after use.
  • Please report any damaged equipment, facility-related issues and/or inappropriate behaviour/conduct to the nearest A&R staff member or email mac.athletics@mcgill.ca.
  • Cooperate in investigations relating to a potential breach of the Athletics and Recreation Facilities Code of Conduct. Understand and comply with the Code of Conduct, and review it from time to time.
  • Comply with McGill University policies, including the Policy on Harassment and Discrimination and the Policy against Sexual Violence.

In the event of a dispute between two or more members, A&R reserves the right to intervene and mediate in an attempt to resolve the conflict. Should a mutually acceptable resolution not be found, A&R will take a course of action which it deems appropriate for the situation. Such actions could result in the termination and the pro-rated refunding of an individual's membership. Failure to abide by one or more of the points listed above may result in the immediate termination of an individual's membership.

Should a member wish to report a violation of the Athletics and Recreation Facilities Code of Conduct, they may contact Kaitlin Koshurba, Recreation Manager.

I have read and understand the Athletics and Recreation Facilities Code of Conduct and agree to abide by the policies described.

Food & Bottles

Food and glass bottles are not permitted inside our activity areas.  

Hygiene

Please help keep our facilities clean and hygienic. Recycle items whenever possible and put personal waste items into the designated waste dispensers. Please disinfect equipment as per area protocols.

Personal Items

Jackets, sports bags, winter boots and other personal items must be stored in a locker or red basket.
Athletics & Recreation is not responsible for lost, damaged or stolen personal items.

Photos & Videos

Refrain from taking pictures of or filming other members and guests without their consent.

Safety ‍

Follow all emergency procedures and the subsequent instructions from our A&R staff.
Report suspicious behaviour to the nearest A&R staff member.

Hours & Schedule

All activities end 15 minutes before the Sports Complex closes.
Activities may be cancelled, suspended, or the schedule may be modified at the sole discretion of our A&R staff.

Emergency Contacts

Mac Front Desk: 514-398-7789

McGill Emergency Services: 514-398-7777

McGill University and/or Athletics & Recreation reserve the right to restrict access to anyone found violating A&R rules and regulations.

Our staff is here to help, please ask for assistance!

VALID FITNESS CENTRE MEMBERSHIP

o  Access to the Fitness Centre is given only to those with a valid membership or a Day Pass. Please have your IDcard prepared to scan at the front entrance for entry.

STORE PERSONAL BELONGINGS

o  All personal items must be stored in a locker.  There are free day lockers available in the change rooms.

o  Backpacks, coats, and other non-training related items are NOT allowed in the gym.

o  Items left unattended will be brought to the Lost and Found at the bottom of the stairs.

WEAR PROPER SPORTING APPAREL & PRACTICE GOOD HYGIENE

o  Only sport training clothing such as t-shirts, shorts or track pants, sports bras, or other athletic gear may be worn. Clothing not classified as workout attire (jeans, ripped or altered clothing, clothing with inappropriate statements, flip flops) may be deemed unacceptable by the Fitness Centre attendants and you may be asked to change and/or leave the facility.

o   Athletic footwear (closed toe and heel) must be worn.  Street shoes, dress shoes, boots, or outside footwear are NOT allowed.

o   Clothing must be laundered; personal daily hygiene is appreciated.  

o  Avoid using heavily scented personal care products.

 

WATER BOTTLE

o  Stay hydrated during your workout and fill up at any of the water fountains.

o  Water and sports drinks are ONLY allowed in sealable containers.

o   Food& gum are NOT ALLOWED in the gym.

SAFETY FIRST

o  We are ALL responsible for personal safety in the gym.

o  Don’t be a heroAsk for a spotter when lifting heavy weights overhead/over your face and/or when lifting to failure.

o  Use a collar for all barbell work to avoid plates falling off.

o  Use proper lifting techniques – if you are unsure, please book in with a personal trainer.

o  Be aware of personal space – be mindful of placing equipment in high traffic zones, and NEVER walk in front of someone while they are lifting. Wait until they finish their set OR walk behind them.

 

SHARE EQUIPMENT

o  Don’t rest on machines/linger in between sets. Please allow others to “work in” and use the equipment in between your sets.

 

CLEANING UP & STORING EQUIPMENT

o  Place your towel between you and the equipment to minimize sweat transfer.

o  Wipe down equipment after use. Spray the provided towels first, then wipe down the equipment (especially important for any cardio equipment screens).

o  Return equipment to its designated place after use

o  Unload your barbell & place plates back in their correctly designated place.

 

AVOID EXCESSIVE NOISE

o   Limit grunting and yelling, and refrain from cursing – the gym is a public place where members are trying to concentrate on performing their workouts.

o  Avoid dropping weights unnecessarily- this will damage the equipment and facility. Instead, lift/lower weights with control.

 

BE COURTEOUS & RESPECTFUL

o   THE GOLDEN RULE. Be helpful with first-timers. Listen to the instructions of the Fitness Centre attendants.

o  There is a ZERO TOLERANCE POLICY for any types of harassment of staff or members which may include, but is not limited to the following:

o  Behavior that demeans, ridicules, or embarrasses a member, employee, guest, or visitor.  This includes comments, gestures, and jokes with may adversely impact the individual’s enjoyment of the Fitness Centre. Refrain from taking pictures or filming other members without their consent. Tripods and filming setups are not permitted without permission from the administration.

o  Bullying, mistreatment, intimidation, or teasing creates an uncomfortable environment.

o  Verbal abuse, belittling, or excessive profanity.

o  Reprisal or retaliation against anyone who invokes this code.

o  Harassment, sexual harassment, or discrimination of any kind. Individuals are encouraged to report any alleged incidents of prohibited conduct, whether they feel that it is directed toward them or someone else. All concerns, complaints, or incidents will be dealt within a fair and timely manner while respecting the complainant’s privacy to the extent possible.

o  Theft of any kind will result in expulsion from the facility.

 

Updated – August 2023

McGILL INTRAMURALS VOLLEYBALL RULEBOOK

ID. CARDS & Eligibility

Mac IM is open to McGill students.  Complex members and JAC students may participate, but pay a $25 fee.
Prior to the start of intramural games students must present their valid McGill ID card to the timer.
Staff and Alumni must present their valid Sports Complex Membership Cards. Please indicate to
the timer which team you will be playing for. NO ID. - NO PLAY!
All player IDs will be inspected by the scorekeeper and immediately handed back to the
participant. IDs will NOT be kept by the scorekeeper and are not the responsibility of the McGill
Intramural program.


DEFAULT RULE
A five (5) minute delay to the start of the game will be granted if a team has an insufficient
number of players to begin. Due to the nature of class schedules, 5:30pm games will have a ten
(10) minute grace period.
Should a team still not have the minimum required number of players following this delay, the
offending team will default the game. The offending team will automatically lose the game 2-0
(21-0, 21-0). If both teams do not have enough players, it will be considered a double default.
To begin the game, each team must have a minimum of five (5) players to start the game, signed-
in and ready to play. PLAY-FUN teams can start the game with four (4) players.


EQUIPMENT
The last game of the night will have their nets taken down once their game has completed. They
will not necessarily have the entire 60 minutes if their game finishes early.
In Co-rec divisions, a women's height net is used for all games.


RULES
FIVB (Fédération Internationale de Volleyball) rules apply to all Intramural Volleyball games with
the following modifications and exceptions:


PLAYERS
CO-REC
Maximum: 3 males* or 3 females* on the court at any one time
Minimum: 2 males* + 2 females* + a 5th player (gender non-specific)
Should a team, at any given time (due to ejections or injuries), be unable to align at least 2
males* AND 2 females*, that team will forfeit the game
*For the purposes of our program, the terms 'male' and 'female' are inclusive of two-spirit, trans, and gender
non-confirming members of our community. We have trained our staff to understand gender as a spectrum
and encourage individuals to self-select where they feel they belong within the participation structure. McGill
Recreation welcomes and encourages all participants


TIMEOUTS
Each team has 2 timeouts per set (30secs). They do not carry over from set to set.


SCORING
All matches are played to the best of 3 sets, rally point system. The first two sets are played to 25
points. The third set (if applicable) is played to 15 points.
Matches will have a sixty (60)-minute time limit. In the event that a match approaches the
maximum time allotted, the 3rd set may be capped at a score less than 15 points.
The officials will notify captains of the point cap at the beginning of the 3rd set.
Games begin and end on the whistle of the officials.


MIXED SPIKING, BLOCKING, SERVING


SPIKES
• MALE players may only spike from behind the 3m line (i.e. must initiate the spiking motion
from behind the 3m line, but may land in front of the line after the spike).
• FEMALE front row players may spike from anywhere on the floor. Back court hitting
regulations still apply.
• If a MALE player contacts the ball above the height of the net (ball is entirely above the
net) and the player's foot is touching (or has touched) the ground on or in front of the attack
line, the attack/hit must have an upward trajectory.


BLOCKS
• MALE players can block ANY opposing MALE player touches. Cannot block FEMALE
players. FEMALE players can block anyone.


DINKS
• For MALE players, one-handed placement or redirection of the ball with the fingers (a
"dink" or open-hand tip) must have an upward trajectory after being hit, but may land
anywhere in the court.


SERVES
• Both overhand and underhand serves are permitted, for players of either gender.


SUBSTITUTION
• Substitution takes place on a rotational basis, taken from the service position.
• It is obligatory to substitute on every rotation

Note that if a LIBERO is used, the referee must be made aware before the match starts.
• CO-REC: the libero may only replace a player of the same gender

Players section

The intent of the Intramural Sports Program is friendly competition. Self-control and proper conduct are required at all times.  Unacceptable behaviour will not be tolerated and may result in suspension from further participation in the program. Teams are also responsible for the behaviour of their spectators.

Full time McGill students, complex members and JAC students are eligible to take part in intramurals activities.  (JAC students must pay a participant fee, since they don't pay McGill Student Services/Athletics fees).

Anyone participating in an intramural activity is required to present their valid student identification card to the officials prior to the start of any game. No card = no play.

When players have registered with one particular team, they become a permanent member of that team.  Players are not permitted to play for more than one team during a season.

All participants should be familiar with the general rules and regulations that govern Mac Intramural activities - visit the individual sports pages to view any specific rules.

Games must start on time.
When a team cannot begin a game with the minimum number of players required to begin the activity within fifteen (15) minutes of the scheduled time, the referee shall declare a default in favour of the team ready to play.

Need to reschedule or postpone a game?
The Captain or alternate must request through the League Coordinator at least 48 hours before the scheduled game.

A player is not eligible for playoffs if they have not played in at least 2 of the regular season games.

Intercollegiate athletes are welcome to participate, however they may not participate in a sport for which they have represented the University during the current academic year.  These individuals are deemed ineligible for participation in an intramural sport after having appeared on the roster in at least one regular season or post-season intercollegiate games unless cleared in advance through the Recreation Administrator.

Intramural activities are completely voluntary.  McGill University (Macdonald Campus) assumes no responsibility for injuries received during Intramural activities.

Team Captain section

Captains responsibilities are:

  • Ensure that the team registration is completed on line and paid for before the entry deadline.
  • Enter the team roster in IM Leagues.  Only complete entries will be considered.
  • Verify and ensure the eligibility of ALL team members.
  • Attend any Captains’ meetings which may be held one week prior to the start of the league or any special meeting to deal with league matters.
  • Know all Intramural rules and in particular, those governing eligibility, postponements, defaults, etc., ensuring that other team members know the rules.
  • Inform team members of the general rules and regulations that govern Macdonald Intramural activities.  Have all players read this web page.
  • Advise all team members appear 10 minutes before game time, on time, ready to play (full equipment if applicable). In ice hockey players arrive 20 minutes before game time.
  • Be a responsible leader. It is through the team’s comments, criticisms and suggestions that the Intramural program will become a better.
  • Provide feedback available to the league co-ordinator.

Discipline and Protests

Only the captain may represent the team at the Recreation Office.

Only participants of the two contesting teams in the particular sport league may protest the eligibility of another team or team member.

Defaults:
One (1) default will result in a penalty of loss of points in the standings.  A second (2) default will result in being non-eligible for play offs.  The third (3) default will result in team EXPULSION from the league.


When a team requests a postponement: The postponement must be made by the Captain through the league coordinator. There must be a valid unforeseeable reason. It must be made at least 48 hours prior to the game scheduled.  The game will be rescheduled when and only if it is possible and necessary.

If a team feels that a referee has misinterpreted a rule, they may decide to protest the game. The game must be completed and the protesting side notify the officials before the teams have left the playing area.

All protests must be submitted in writing to the Intramural Office within 24 hours of the game in question. The protest will be reviewed by the League Coordinator and Recreation Administrator. The parties concerned will be notified of the ruling on the protest.

Basic equipment for games is supplied. Personal equipment is the responsibility of the individual.

MAC CAMPUS INTRAMURAL OUTDOOR SOCCER RULES

Updated September 2024

DISCLAIMER

This is intramurals: recreational sports organized within a particular institution or a set geographic area. Players come with different levels of expertise and intensity. Have fun, play hard, but avoid unnecessary aggression and/or contact. Everyone wants to play. Nobody wants to get hurt.

 

ENROLLMENT AGREEMENT

The intent of the McGill Intramural program is friendly competition. Self-control and proper conduct are required at all times. Unacceptable behavior will not be tolerated and may result in suspension from further participation in the program. McGill University and its administration are not responsible for any and all claims of loss, damage or injury to persons or property, however caused to any party arising directly or indirectly from participation in the Intramural Program. Use of the facilities and participation in the Intramural program are entirely at the participant's own risk. It is the captain's responsibility to communicate the above statement with their team members. It is also the captain's responsibility to have an adequate sized roster.

 

ID. CARDS

• Each player must show their validated I.D. card to the referee (ref)prior to the start of the game and indicate the team that they are on.

• After the ref has confirmed your I.D. card, take the appropriate colored pinnie and report your number to the ref.

• After the game is played, return your pinnie to your captain. The captain is responsible for returning all pinnies.

 

DEFAULT RULE

·      Aten (10) minute delay to the start of the game will be granted if a team has an insufficient number of players.

·      The amount of time that the start of the game was delayed will be subtracted from the first half of the game.

·       Should a team still not have the minimum required number of players following this delay, the offending team will default the game. The offending team will automatically lose the game 0-3.  If both teams do not have enough players, it will be considered a double default.

·  To begin the game, each team must have a minimum of five (5) players to start the game, signed-in and ready to play.

 

MERCY RULE

·      After a 12-point goal difference, the referee will stop counting the score and will allow the losing team to decide whether they would like to continue the match. Should they choose to continue, the score will be considered final. The referees will continue to officiate, and goals will no longer be counted; however disciplinary sanctions (i.e. red cards and yellow cards) will still be recorded.

 

EQUIPMENT

• Pinnies will be issued to each team at the game site. Goalkeepers will not wear a pinnie, so that they can be distinguished from the other players.

• Regulation (FIFA approved) soccer balls are supplied and used in all games

·  Shinguards are not compulsory but are highly recommended

SHOES: Metal or replaceable cleats are NOT permitted.

 

WEATHER

• Regardless of the weather, players are asked to always show up at the game site. Rain or snow will not necessarily result in a game being canceled.

 

RULES

• Fédération Internationale de Football Association (FIFA) rules apply during all Intramural soccer games, with the following exceptions and amendments:

 

GAME TIME

• Each match lasts two equal periods of 25 minutes

The clock is considered “continuous” (does not stop when the ball goes out of play). At the match officials’ discretion, stoppage/injury time may be added at the end of each period.

•   The duration of the half-time interval will be at the discretion of match officials, and must not exceed 5 minutes. Referees reserve the right to waive the half time break if the games are running later than scheduled.

 

PLAYERS & SUBSTITUTIONS

• Each match is to be played by two teams of seven (7) players, one of whom is the goalkeeper.

• As this is a co-recreational league we encourage equal playing time to all players regardless of gender or ability. All teams must include players of both sexes who must be represented on the field at all times.

• Substitutions are unlimited and on the fly. Number of players on the field cannot exceed eight and all players must be included.
• Players CANNOT play for two teams. If a player wants to fill in, the opposing team must agree upon the terms before the game starts (e.g., “if we are losing by 5 goals by the second half, can we bring on this player?”)

·      MINIMUM: A match may not start if either team consists of fewer than five (5) players. Should a team be reduced to less than 5 players at any given time (due to red cards or injuries) that team will forfeit the game.

 

THROW-INS

Make sure your players know the appropriate position: both feet on the ground, ball must be delivered from behind and over the head, andface the field of play.

 

FREE KICKS

• When a free-kick or corner kick is given, all opponents must be at a distance of 9.15 m (10 yards, about 12 steps) from the ball until it is played.

• The player taking the free-kick may ask the referee to enforce the 10 yard distance. If such a request is made by the player, the kick cannot be taken until the referee blows their whistle.

 

GOALKEEPERS

A goalkeeper may NOT pick up the ball with their hands if the ball is deliberatelypassed to him/her by one of their teammates, excluding passes made with any body part above the knee. Anyviolation of this rule results in an indirect free kick inside the box.

 

HANDBALLS

·      Only DELIBERATE handballs will be called. Thejudgement of whether a handball is deliberate is entirely at the referees’discretion.

·      The upper part of the shoulder (above the armpit)is not considered a handball.

·      If a player uses their hands for protection (e.g. against a hard shot to the face), the decision will be at the referee’s discretion.

·      If the ball comes into contact with the hand or arm and enters the goal or the player whose hand/arm contacted the ball scores immediately thereafter, the goal will be disallowed whether or not the handball was deliberate.

·      ALL handballs called by the referees result inDIRECT free kicks. Handballs inside the penalty area result in a penalty kick.

 

SLIDE TACKLES

Slide tackles are not allowed. It is understood that players may slip on their way to tackle the ball, depending on weather (e.g., rain or snow) and field conditions, but it is ultimately the players responsibility to measure their speed and intensity. If a tackle ends up with a slide, it is up to the referee to decide on whether to stop play and/or grant a free-kick or not, with the priority being to maintain safety on the field.

 

SUSPENSIONS – YELLOW CARDS & RED CARDS

Suspensions are in effect in the league, and will be given out to players accumulating yellow cards:        

2 yellows    1 game suspension

4 yellows    2 game suspension

5 yellows    suspended for the entireseason

 

Note that yellow cards received during the season carry over into the playoffs (i.e. the counter is not re-zeroed).

 

All red cards result in immediate expulsion from the game and an automatic one or two game suspension (depending on the severity of the infraction). A player who receives their second (2nd) Red Card of the season will be suspended for the remainder of the season, including playoffs.

1 red           1 or 2 game suspension

2 reds         suspended for the entire season

 

PLAYOFFS

For playoff games tied after the end of regulation time, the game shall proceed to a penalty shootout.

 

PENALTY SHOOTOUT format:

1. Each team will select four (4) shooters: 2 male and 2 female. If a team only has one female, she must go twice.

2. If the game remains tied after the first 4 shooters, the sudden death shootout will continue, alternating between female and male shooters. If a team only has one female, she must take each second shot for the duration of the sudden death shootout.

3. No player shall shoot more than once before all eligible players have taken a shot. Exceptions must be made to preserve the alternation between male and female shooters.

FINAL match:

• Only in the final match of playoffs, a game tied at the end of regulation time will proceed to two five (5) minute halves of extra time

• The 10 minutes of extra time will be played to completion (no golden/silver goal).

• Should this still not be enough to break the tie, the game will proceed to a penalty shootout.

PRIZES

• All eligible members of the champion team will receive a McGill prize (mug, t-shirt, etc.)

INJURY & ACCIDENT REPORTING PROTOCOL

Should an injury or accident occur during an Intramural game, the following steps should be taken:

1.    All major injuries/accidents that require an ambulance:

·       Call 911 and security's emergency line (514-398-7777)

·       Fill out incident/accident report in the office

·       Call Kaitlin (514-945-5351)

·       Call Andrew (514-712-0822)

2.    All minor injuries/accidents that requirefirst aid, assistance leaving the premises, or any head injuries:

·       Call security if you feel uncomfortable handling the injury on your own (514-398-7770)

·       Find someone to accompany the injured party if they cannot get home on their own

·       Fill out accident/incident report